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14status

Statuses

A status is a temporary effect, caused by an action or other specified criteria, that affects the properties of a user, either negatively or positively. Negative effects (debuffs) can be removed with certain restorative actions called heals (although some technically aren't "healings") and positive effects can be given by certain actions called buffs.

Status Chart

Status Name

Duration

Description

Effect

Blind

15min

Affected user is blind

-80% accuracy for all actions

Burned

120min

Affected user has burns on their body

Receive 30% more physical or projectile damage

Cautious

120min

Affected user is cautious

+20% chance of evading any attack except mental and psychokinetic attacks Inflict 20% less damage

Cloned

10min

Affected user has a cloned double around them

+50% chance of evading all attacks 4% chance of losing this status when attacked

Cold

120min

Affected user feels cold

Inflict 30% less damage

Confused

110min

Affected user is confused

-25% accuracy for all actions

Controlled

2min

Affected user is mind controlled

As controller: 1) Can force controllee to perform certain actions, 2) Any KO gives50% of the Exp to the controller and 50%to the controllee, 3) Every new page viewed has a 5% chance of breaking (removing) this status

As person being controlled: 1) Cannot do anything until status is broken, 2) Can be forced by controller to perform certain actions, and 3) There is an option, if online, to attempt to break out of the control

Disguised

180min

Affected user is disguised as someone else

Picture, hero/heroine name, group, and level show up as someone else’s

Self is affected, not target

Disguise status can only be seen by affected user

Disoriented

15min

Affected user is disoriented and doesn’t know what’s going on around them

-10% accuracy for all actions

-10% chance of evading all attacks

Energized

160min

Affected user is energized, gaining energy at a much faster rate

2x faster energy regeneration

Enlightened

30min

Affected user is enlightened and feeling knowledgeable

+1 exp for every successful action

Fearful

80min

Affected user is fearful of everything around them

Inflict 30% less damage

Levitating

120min

Affected user is floating in the air

+20% chance of evading fire, ice, electric, physical, and covert attacks

Forgetful

120min

Affected user is feeling forgetful

-15% accuracy for all actions

Guarded

120min

Affected user’s mind is guarded

Receive 20% less mental and psychokinetic damage

Hiding

Affected user is hiding in order to avoid being attacked. This status effect automatically takes effect when a user’s HP is low.

0-30% evasion bonus on electric, fire, ice, covert, and physical attacks

Illuminated

60min

Affected user is illuminated in light

+30% accuracy for all actions except mental and psychokinetic actions

Immobile

15min

Affected user is immobile

Affected user cannot perform any physical, covert, or restorative actions while under this status

Cannot move while under this status

10% chance of losing this status while using any physical action

Informed

30min

Affected user is informed about the future

+50% accuracy for all actions

Invisible

10min

Affected user is invisible

+30% accuracy for all actions*

+50% chance of evading any attack except mental and radioactive attacks*

Hero picture, name, and other information not displayed for non-group members

Hidden in Free for All areas until an action is used

5% chance of losing this status for while using any action (including punch)

  • Not stackable with invisibility’s innate properties

Lucky

30min

Affected user is feeling lucky

Inflict 30% more damage on target

Paralyzed

15min

Affected user is paralyzed

50% chance of failure while using any attack except projectile, mental, or psychokinetic attacks

Cannot move for the first 30 seconds of this status

Protected

20min

Affected user is protected

All electric, ice, physical, and projectile damage done to affected user is reduced by 20%

Scared

60min

Affected user is feeling scared

Inflict 15% less damage

Schizophrenic

20min

Affected user is schizophrenic, seeing and hearing imaginary people and things

30% chance of hitting the wrong target

Shielded

30min

Affected user is shielded by a telekinetic force

All fire, ice, radioactive, physical, and projectile damage done to affected user is reduced by 20%

Slowed

180min

Affected user is slowed down in time

Duration of all existing status effects on target is extended by either 50% of the duration of this status effect or the duration of the status effect in question, whichever is lower. Ex: target with illuminated (2m) and disoriented (140m) will become illuminated (4m), disoriented (170m), slowed (60m) with level 1 Slow Time

If target is already slowed, nothing will happen

Stunned

15min

Affected user is paralyzed

50% chance of failure while using any actions

Cannot move for the first 20 seconds of this status

Weak

180min

Affected user is weak due to recently being knocked out

Energy regenerates at 50% the normal rate

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