Description: The ability to generate and manipulate fire

Innates: +15% damage

Type of actions: Fire


Warm Up- heat up target's surroundings, making them feel warmer

'AP Cost: comes with ability 'EP Cost: 5 Accuracy: 100%

Removes "Cold" status


Ember- burn target with a small flame

'AP Cost: comes with ability 'EP Cost: 5 Accuracy: 110% Damage: 145

Gives "Burned" status for 120min, causing target to receive 15% more physical or projectile damage

Fireball- create a fireball and throw it at target

AP Cost: 10 EP Cost: 10 Accuracy: 110% Damage: 290

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