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Description: The ability to heal other organism

Type of actions: Restorative

Note: Improving this ability raises the HP restored from Heal Major Wounds action +15%

Aid:

Heal Major Wounds- heal target's burns and wounds

'AP Cost: comes with ability 'EP Cost: 10 Accuracy: 100% Restores: 500 HP

Removes “Burned” status and restores health

Restore Sight- restore target's sight

'AP Cost: comes with ability 'EP Cost: 5 Accuracy: 100%

-removes "blind" status Spinal Restoration- restore feeling in target's body

AP Cost: 15 EP Cost: 10 Accuracy: 100%

Removes "Paralyzed" and "Stunned" statuses Restore Mind- restore target's mind to a normal state (can target self if one wants to)

AP Cost: 20 EP Cost: 10 Accuracy: 100%

Removes "Forgetful", "Confused", "Disoriented", Scared, and "Schizophrenic" statuses

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